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osu!lazer

Hitsounds - Spinner (Lazer only)

Name
spinnerbonus-max.wav
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  • In the Lazer client, this sound plays instead of spinnerbonus.wav if the maximum score has already been achieved on the spinner. It has no effect in osu!stable.

Hitsounds - Taiko Strong (Lazer only)

Name
taiko-strong-hitclap.wav
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taiko-strong-hitflourish.wav
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taiko-strong-hitnormal.wav
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Gameplay Playfield (Lazer only)

Name
fountain-loop.wav
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Kiai fountains

  • This sound is only used in the Lazer version of the game. It has no effect in osu!(stable).

  • This sound will pause when the client loses focus.

fountain-shoot.wav
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Kiai fountains

  • This sound is only used in the Lazer version of the game. It has no effect in osu!(stable).

  • The sound is played with the fountain animation at the beginning of each kiai section in a map.

  • It will also play in the main menu when the client has focus.

Slidermiss Indicator (Lazer only)

Name
Versions
Animatable
Beatmap Skinnable
Blend Mode
Origin
Suggested SD Size
Default Skin Asset
sliderendmiss.png
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All normal Centre 16x16

Displays when missing a sliderend.

Default skin: sliderendmiss.png
slidertickmiss.png
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All normal Centre 16x16

Displays when missing a slider tick.

Default skin: slidertickmiss.png

Results Screen (Lazer only)

Name
rank-up.wav
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Gaining a higher rank

rank-down.wav
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Dropping to a lower rank

applause-{g}.wav
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Dropping to a lower rank

  • {g} can be replaced with the letter grades S, A, B, C, or D.

  • You cannot play any sounds for the letter grade F, because the result screen is never reached when you fail.

Score Numbers (Lazer only)

Name
Versions
Animatable
Beatmap Skinnable
Blend Mode
Origin
Suggested SD Size
Default Skin Asset
score-pp.png
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All X Normal (Varies) -
  • Lazer only.

  • This element is used on the “legacy” PP counter component

Default skin: score-pp.png